Played a bit cause, who doesn't like geckos & metroidvanias. The most obvious thing requiring tweaking is the movement but it is early days. One thing that I wanted to point out is a bug I climbed into... made a video cause I usually record playtesting. The video will be deleted eventually but for now I hope it helps identify & crush this bug that lead to a game-breaking loop.
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Played a bit cause, who doesn't like geckos & metroidvanias. The most obvious thing requiring tweaking is the movement but it is early days. One thing that I wanted to point out is a bug I climbed into... made a video cause I usually record playtesting. The video will be deleted eventually but for now I hope it helps identify & crush this bug that lead to a game-breaking loop.
Thanks for playing and reporting 🤩 good catch 👍
I forgot to add Checkpoints there, normally when changing an area to the top or bottom you are teleported to a fixed point.
Edit: Updated the Tilemap, you can fetch the fix using "Check for Updates" in the main menu and waiting until it's done.